Features
- Incident risks are now displayed on the dashboard page
- Coins are now shown in the top bar. If you click on it, you will land to the dashboard screen
- The church now increases the population’s income
- You can click on the population counter at the top, to directly navigate to the population screen
- You can now consult the details of the production / consumption of a resource
- [Mobile only] There is now a daily reward
- There is now a help button on the dashboard, to indicate how you can increase your income
- There is now a notification when a building is unlocked for the first time
- The population residence is now also present in the population dedicated menu (in addition to the essentials page)
- Tutorial has been improved and is now helping the player by showing on which part of the screen they have to click
- You can now disable animations in the settings
- You can now longer lose the game. Instead, the game will automatically sell the most expensive building when you don’t have any funds.
- Previous incident summary card has been reworked: it is now more compact but easier to read
- [Mobile only] There are new purchasable bonuses
- The population block, on the home page, is not displayed when you don’t have any population on your selected city
- You can now buy and sell resources instantly on the resource screen
- After helping your city for an incident, you can now see the bonus of your actions. Also the UI is now properly displayed when there are only 2 buildings impacted.
- If you log in as guest, there is a small warning about potential save loss
- [Mobile only] There is a new currency in the game, used to buy some bonuses